export default {
    //"maxHp", "attack", "def", "speed", "attackPer", "maxHpPer", "speedPer", "defPer",
    //暴击 "critRate", "antiCritRate", 格挡"blockRate", "antiBlockRate",破甲 "breakDefRate","antiBreakDefRate",
    //暴伤"critHurtPer", "antiCritHurtPer", 技能伤害"skillHurtPer", "antiSkillHurtPer",
    //控制 "controlRate", "antiControlRate",增伤 "hurtPer", "antiHurtPer",恢复 "recoverPer",精锐增伤"elitePer"
    207001: {
        name: '吟雪天蛟',//蛟
        single: true,
        desc: "提高英雄value1%最大生命",
        value1: [3, 3],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            maxHpPer: [1, 1, 0, 0, 0, 1],
        },
    },

    207002: {
        name: '火羽金鸡',//鸡
        single: true,
        desc: "提高英雄value1%攻击",
        value1: [3, 3],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            attackPer: [1, 1, 0, 0, 0, 1],
        },
    },

    207003: {
        name: '踏月玄牛',//牛
        single: true,
        desc: "提高英雄value1%闪避",
        value1: [3, 3],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            defPer: [1, 1, 0, 0, 0, 1],
        },

    },

    207004: {
        name: '凌空金刚',//猴
        single: true,
        desc: "物伤减免value1%",
        value1: [1.5, 1, 0, 0, 'floor'],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            speedPer: [1, 1, 0, 0, 0, 1],
        },

    },

    207005: {
        name: '瑶光灵兔',//兔
        single: true,
        desc: "法伤加成value1%",
        value1: [1.5, 1, 0, 0, 'floor'],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            critRate: [1, 1, 0, 0, 0, 1],
        },

    },

    207006: {
        name: '幽冥象王',//大象
        single: true,
        desc: "法伤减免value1%",
        value1: [1.5, 1, 0, 0, 'floor'],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            hurtPer: [1, 1, 0, 0, 0, 1],
        },

    },

    207007: {
        name: '霜月天鼠',//老鼠
        single: true,
        desc: "提高英雄value1%最大生命",
        value1: [3, 2],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            breakDefRate: [1, 1, 0, 0, 0, 1],
        },

    },

    207008: {
        name: '冲霄鸿鹄',//鸟
        single: true,
        desc: "提高英雄value1%暴击伤害",
        value1: [1.5, 1, 0, 0, 'floor'],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            critHurtPer: [1, 1, 0, 0, 0, 1],
        },

    },
    207009: {
        name: '蓝龙天帝',//龙
        single: true,
        desc: "提高英雄value1%物攻",
        value1: [1, 1],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            skillHurtPer: [1, 1, 0, 0, 0, 1],
        },

    },
    207010: {
        name: '火羽凤凰',//凤凰
        single: true,
        desc: "提高英雄value1%技能伤害",
        value1: [1.5, 1, 0, 0, 'floor'],

        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            controlRate: [1, 1, 0, 0, 0, 1],
        },
    },
    207011: {
        name: '极地蛮熊',//熊
        single: true,
        desc: "提高英雄value1%法攻",
        value1: [1, 1],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            antiControlRate: [1, 1, 0, 0, 0, 1],
        },

    },
    207012: {
        name: '紫电蛇灵',//蛇
        single: true,
        desc: "提高英雄value1%暴击",
        value1: [3, 3],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            elitePer: [1, 1, 0, 0, 0, 1],
        },
    },

    207013: {
        name: '荆棘乌鬼',//猪
        single: true,
        desc: "提高英雄value1%暴击",
        value1: [3, 3],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            antiCritRate: [1, 1, 0, 0, 0, 1],
        },
    },
    207014: {
        name: '闪电豹灵',//豹
        single: true,
        desc: "提高英雄value1%暴击",
        value1: [3, 3],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            antiBlockRate: [1, 1, 0, 0, 0, 1],
        },
    },
    207015: {
        name: '咆哮魔狮',//狮子
        single: true,
        desc: "提高英雄value1%暴击",
        value1: [3, 3],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            antiBreakDefRate: [1, 1, 0, 0, 0, 1],
        },
    },
    207016: {
        name: '混沌麒麟',//麒麟
        single: true,
        desc: "提高英雄value1%暴击",
        value1: [3, 3],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            antiCritHurtPer: [1, 1, 0, 0, 0, 1],
        },
    },
    207017: {
        name: '青云羊尊',//绵羊
        single: true,
        desc: "提高英雄value1%暴击",
        value1: [3, 3],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            antiSkillHurtPer: [1, 1, 0, 0, 0, 1],
        },
    },
    207018: {
        name: '雷霆神驹',//马
        single: true,
        desc: "提高英雄value1%暴击",
        value1: [3, 3],
        attris: [
            "maxHp", "attack", "def", "speed"
        ],
        otherAttris: {
            recoverPer: [1, 1, 0, 0, 0, 1],
        },
    },
}